According to a new report, revenue from iOS and Android gaming apps is three times the revenue generated from the dedicated portable gaming consoles during the first quarter of 2013. This report published by IDC and App Annie indicated that there was a drop in the revenue generated from the dedicated portable consoles of Sony and Nintendo and this report does not include the revenue generated from ads.
Apple’s iOS outpaced Android in generating the overall gaming revenue as well as the overall revenue for this quarter. However, Google’s Play Store is seeing its usual revenue growth and it is expected that during the second quarter, Google Play will take the lead in terms of revenue generation.
The report also found that gaming is still the foundation for both the app stores as it accounted for around 40% of the total downloads, which is slightly up from the previous quarter. In iOS App Store, gaming makes around 70% spending while for Google Play the spending is over 80%.
This study marked the growing importance of the mobile devices in the gaming industry, which was originally marked by the launching of Apple’s iPhone when consumers first experienced that a single device can handle both their communication and gaming needs.
Sony and Nintendo, the two giants of portable gaming, are now looking for retool operations. Sony has also cut its PlayStation Vita portable console’s price in order to attract more number of buyers in Japan, its native country. It even offered free developer tools to court developers for its PS Vita.
Nintendo, which too cut the price on the 3DS console, has fared better in the world of portable gaming. However, the new Wii U console of Nintendo is already facing trouble due to the consumer’s shift towards devices such as Apple’s iPad. As a result, Nintendo too is trying to court developers to bring their best selling games for smartphone to the new touch-capable Wii U.